package common.adventurecard.strangerorplace;

import common.StrangersAndPlaces;

public class Cave extends StrangersAndPlaces {

	/**
	 * 
	 */
	private static final long serialVersionUID = 1L;
	// The Cave will remain here for the rest of the game. If you enter it, the
	// following will happen... 1:attacked by Dragon STR 7, 2:attacked by Goblin
	// STR 2, 3:miss one turn, 4:gain 1 Gold, 5:gain 2 Gold, 6:gain 3 Gold.
}
